Sr. Software Engineer - MacOS/iOS Tools
工作概要:
At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us and uses the code we develop to make our feature films.
We are looking for an engineer to join our Story & Editorial Tools team, with a focus on re-envisioning our story development workflows. The position will help create, from the ground up, new tools to enable the next generation of our storytelling capabilities.
This engineer will partner closely with the story artists, technical directors, editors, and fellow team members to innovate the way our Story and Editorial teams work using a variety of technologies. Besides supporting our internal teams, this engineer will collaborate with other divisions at The Walt Disney Studios who also leverage our tools and technology. Exemplary communication skills, teamwork, and problem-solving abilities will be paramount to the success of this role.
Projects Include:
Design and develop new applications with the latest technologies to create new workflows that enable the story boarding and pitching process, including the next-generation story tool that will replace our existing tools.
Develop and support StoryPad, our iPad-based storyboarding tool, and Raconteur, our macOS native storyboarding application. This may include modifications to Meander, our Academy Award-winning drawing software.
Develop applications and workflows for integrating managing movie script lines and audio files that are recorded during a voice talent recording session in story and editorial workflows.
Develop applications and API’s that interface with the AVID Media Composer using AAF and OTIO.
What does it mean to be a developer at Walt Disney Animation Studios?
Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.
Work hand in hand with artists and a team of cross-site developers to make the tools we need for the incredibly complex characters/environments featured in our content.
Develop on top of a highly performant, extendable in-house application framework.
Develop new artist-centric interaction models using the latest hardware and technologies.
You will succeed in this role if you have:
The ability to quickly produce clear, testable code, with excellent problem solving, troubleshooting, and debugging skills.
Ability to collaborate with team members across different disciplines, including directly interfacing with stakeholders to understand requirements.
Exemplary communication, teamwork, prioritization, and problem-solving skills, balancing the timeliness of solutions with their sustainability.
Key Qualifications:
5+ years designing and developing complex user facing software on macOS
Expertise in Objective-C
Expertise in Swift and SwiftUI
Proficiency in C++
Proficiency with a SQL Database such as Postgres
Bonus Qualifications:
An understanding of Production processes and workflows used in filmmaking, including familiarity with the AAF format and/or use of OpenTimelineIO
Python Experience
Master's in computer science
Required Education:
BS in Computer Science, Computer Engineering, Electrical Engineering or equivalent experience.
The hiring range for this position in California is $136,100.00-$182,400.00 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
關於Walt Disney Animation Studios:
將精湛的藝術和故事與突破性技術融合在一起,Walt Disney Animation Studios 是由一位電影製作人驅動的動畫工作室,負責創作一些最受歡迎的電影。從 1937 年第一部全動畫故事片 Snow White and the Seven Dwarfs,即將推出的 2024 年秋季功能, Moana 2,Disney Animation 將源源不絕的創新與創意延續傳承。這個動畫工作室的不朽創作包括 Pinocchio、Sleeping Beauty、The Jungle Book、The Little Mermaid、The Lion King、Frozen、Big Hero 6、Zootopia 以及 Encanto。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 Walt Disney Pictures,其所屬的業務部門是 Walt Disney Animation Studios。
Walt Disney Pictures 是提供平等就業機會的僱主。求職者都會獲得聘僱考量的機會,不分種族、宗教、膚色、生理性別、性傾向、社會性別、性別認同、性別表達、原國籍、血統、年齡、婚姻狀態、軍人或退伍軍人身份、醫療狀況、遺傳資訊或殘疾狀況、或者聯邦、州級或地方法律所禁止的其他任何基本特徵。Disney 提倡讓所有人的想法和決策都有助我們發展、創新、創造最好故事的商業環境,並與瞬息萬變的世界息息相關。
就業申請的殘疾便利安排
The Walt Disney Company 及其聯營公司是推動平等就業機會的僱主,歡迎所有求職者,包括殘疾人士及殘疾退伍軍人。如你是殘疾人士,並需要合理便利安排以搜尋職位空缺或申請職位,請將要求發送至Candidate.Accommodations@Disney.com。本電郵地址不擬用於一般僱傭查詢或通訊。我們只會回應與網上申請系統殘疾人士無障礙功能相關的要求。
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