Generalist - Environments (all levels)
工作概要:
ILM is currently hiring Generalists (Environments) at all levels and often in multiple locations. You may not see your specific career level advertised online, through the process you and your recruiter will work together to find the right role that combines your unique experience and career goals.
We are hiring across all levels for this discipline
Generalists create photo-real environments and landscapes and exhibit a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into assigned shotwork.
Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.
What will you be doing?
- Uses artistic and technical skills to work on all aspects of CG images or shots
- Creates high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of Senior Level Artists and Generalists
- Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis
- Expected to mentor Apprentice and Jr. Artists and must be able to assist them with their shots
- Work to meet defined milestones within a timeline
- Source suitable reference materials for required assets
- Attend dailies and participate in creative problem solving
- Responsible for creating original 2D and 3D content that may comprise part or all of an environment
- Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback
- Creates maps in 2D and sets up basic shaders for look development
- Creates basic lighting setups in complex shaders that look convincing and render efficiently
- We are particularly interested in artists with Houdini skills
To be a contributing member of this team, you will have a mix of these skills:
- Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing OR Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
- High level of problem-solving or creative thinking skills
- Fluent in Photoshop
- Fluent in Houdini, 3dsmax, Maya or similar
- Fluent in Vray or MRay or similar ray trace renderer
- Comparable software experience considered
- Degree or 3-5 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography
JoinILM
At Lucasfilm/ILM we believe that diversity, inclusion and belonging are integral to our company. We are at our best when our people at all levels reflect the vast life experiences of our audiences, and we thrive when ideas and decisions from all are valued and represented. If you are passionate about the role, but don't fit every criteria of the posting, we encourage you to still apply. We want to hear your story.
關於Industrial Light & Magic:
ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 ILM (Australia) Pty. Ltd.,其所屬的業務部門是 Industrial Light & Magic。
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