Lead Creature Modeler - Expression of Interest
工作概要:
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
We are looking for a Lead Creature Modeler to join our DMS (Digital Model Shop) team! The Lead Creature Modeler crafts characters, as well as environments, vehicles, and props according to the designs and visual style of the project. Completes in-shot corrective work to polish and refine existing assets.
Working under the guidance and direction of the Modeling Supervisor and/or VFX Supervisor and CG Supervisor, the Lead provides day-to-day support on technical issues for the Modeling team to ensure the models move through the pipeline successfully.
When without a Modelling Supervisor, the Lead will oversee small to medium size teams of artists in the day to day needs of the show.
At ILM, a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you’re looking for!
ILM strives to be an inclusive environment, and the DMS team embraces promising individuals with a variety backgrounds and experiences.
What You’ll Do
Design and build 3D objects that are to be painted, animated and used in a production, with an emphasis on proportion, form, detail, and functionality
Works with Model, Texture and Look Dev Supervisors to determine the “look” for an asset
In absence of the Model Supervisor and as requested by Production, the Lead participates in turnover meetings, asset breakdowns, briefs artists and exterior vendors, reviews work, provides artist feedback, and provides bidding/re-bidding estimates
Actively troubleshoots and resolves technical issues
Attends all relevant meetings to promote effective communication throughout the production team and across departments
When requested, participates in the recruiting process for the Modeling team by assessing the work of prospective candidates for the hiring process and working with Recruitment and Talent Management on hiring decisions
What We’re Looking For
Proven leadership experience at equivalent large scale VFX facility on multiple projects. 7+ years of industry experience creating complex 3D organic and inorganic objects for Film or TV required
Expert knowledge of Maya and Zbrush
Must have an extremely creative and critical eye for guiding form/anatomy and structure/silhouette
Strong knowledge of facial blend shapes for both humans and creatures
Extensive pipeline knowledge displaying an understanding of both technical and soft skill needs for how the Modeling department interacts with other departments
Strong problem solving skills and ability to think around problems and find solutions
Strong communication (written and verbal), interpersonal and organizational skills required
Ability to learn quickly and assimilate new information
Attention to detail required
Proven experience and ability to work effectively with individuals with diverse skills and cultural backgrounds
Has a team oriented demeanor with and open mind and desire to learn
Sketching, drawing, painting and design skills desirable
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
The hiring range for this position in Vancouver is C$124,900.00 to C$159,900.00 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
關於Industrial Light & Magic:
ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 ILM (Vancouver) Inc.,其所屬的業務部門是 Industrial Light & Magic。
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