Model Supervisor
工作概要:
We are looking for a Model Supervisor who reflects the innovative spirit, creative talent, collaborative mindset and passion for great filmmaking that define ILM. The Model Supervisor provides project supervision and direction for a team of artists who create the desired models, ensuring that they are created and rendered according to the designs and visual style of the project. In partnership with the Head of Department, this position serves as a role model and mentor for the modelling team, with the objective of fostering a collaborative team environment, and producing high-quality imagery.
Main Responsibilities:
Manages their time effectively across multiple projects, being capable of delegating, acting as a catalyst for ideas and directly leading asset modelling when required.
Working in collaboration and under the direction of the VFX Supervisor and Head of Department, the Model Supervisor is responsible for the supervision, quality control, and delivery of models for CG assets, ensuring that they will satisfy the style and quality of the productions
Consult with the VFX Supervisor, CG Supervisor, Head of Department and Leads to assess the technical feasibility of elements in the designs and implement production friendly workflows that will maintain the vision of the film.
Responsible for bidding the work on multiple projects and driving the overall modelling schedule, and balancing artistic and productivity requirements in tandem with production management, Head of Department and Leads.
Be aware of the impact creative decisions have on a show's schedule & budget, and be willing to change the creative choices, when possible, to stay on schedule budget.
Know the limitations of their knowledge (e.g., technical, aesthetic, client-handling skills, etc.) and seek expert advice / escalate when appropriate.
Attend their relevant show production and team meetings to promote effective communication throughout the show production team.
Work directly with the Head of Department, Model Leads and CG Supervisors to manage troubleshooting and technical efforts in pipeline workflow development.
In collaboration with the Supervisors, Production and Leads, assign project work to modelling artists based on their individual skills and strengths, as needed.
Contribute to the documentation for tools and processes
Test new tools and offer feedback to the developers
Work in collaboration with Talent Team and Head of Department to :
Foster a respectful and cooperative dynamic within the team
Demonstrate empathy and understanding to different experiences and backgrounds to foster new perspectives and ideas
Empower team members to collaborate inclusively and build community and a sense of belonging
Serve as a role model and mentor for and within the department
Assists the Head of Department in the design and execution of training for the Modeling discipline.
Review the work of each modelling artist on a regular basis.
Collaborates with the Talent manager and Head of Department with the employee review process, providing input on skills, productivity, and career development.
Participate in the recruiting and staffing of the modelling team by assessing the work of prospective candidates throughout the hiring process. Collaborate with Recruiting, Talent Management and Head of Department on hiring decisions, as needed.
Aids the Head of Department and Talent in providing performance feedback, facilitating overall team building efforts, and maintaining positive morale amongst the crew.
Required knowledge, experience and skills:
Must be a skilled decision maker, problem solver, and an exceptional communicator
Proven leadership abilities and ability to work effectively with individuals from diverse skill sets
Collaborative, team-player attitude: open and receptive to new ideas, constructive criticism, direction and changes
Must have exceptional time management, organisational and delegation skills
Bidding and scheduling experience is preferred
Expert knowledge and experience in Maya across Organic, Hard Surface, Environmental and conceptual tasks
Expert knowledge and experience in Zeno for asset management, face shapes and shot based sculpting
Expert knowledge and experience in managing and processing photographic and scan data reference materials
Proficiency in Zbrush, or equivalent sculpting software required
Proven experience as a lead on 4+ shows
Experience in 3D CG for digital animation or visual effects film is preferred
Proficiency with LINUX/UNIX is required
Must have an extremely creative and critical eye for guiding the quality of the asset
Technical expertise in other disciplines, such as Houdini and scripting, is a plus.
JoinILM
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.
Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
關於Industrial Light & Magic:
ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 ILM (Australia) Pty. Ltd.,其所屬的業務部門是 Industrial Light & Magic。
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