Senior Creature Technical Director - Expression of Interest
工作概要:
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
Position Summary
We are looking for a Senior Creature Technical Director who reflects the innovative spirit, creative talent, production excellence, collaborative mindset, and passion for great filmmaking that define ILM.
The Senior Creature Technical Director is responsible for rigging and skinning hero to background creatures, vehicles, and props in Maya as well as setting up and running muscle, hair, rigid, and cloth simulations. The Senior Creature Technical Director is able to wrangle rigging and creature pipeline issues proficiently under the direction and support of their supervisors.
What You’ll Do
- Advanced Hero-creature rigging and skinning in Maya
- Set up and run cloth, hair, rigid body, muscle simulations
- Troubleshoot creature rigging and pipeline issues for artists in other disciplines
- Mentor entry level artists
- Script utilities/tools/plug-ins in Maya
- Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs
- Participate in reviews, dailies, and department meetings as required
- Special projects as necessary
What We’re Looking For
- 5+ years relevant professional experience and at least college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 7 years relevant professional VFX experience in lieu of education
- Experience with advanced hero asset rigging and skinning in Maya
- Experience setting up and running simulation shotwork
- Experience in corrective sculpting; knowledge of anatomy and skinning
- Positive attitude and team player
- Passion for the work
- Good communication skills
- Proficiency with Linux
- Expertise with Maya
- Knowledge of creature simulation in Houdini
- Experience with python scripting
- Nice to have:
- Experience with Massive or Houdini crowd software
- C++
- Basic proficiency in another discipline - modeling, texture, TD, animation
- Experience with crowd simulations
The hiring range for this position in San Francisco, CA is $115,000 to $150,800 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
關於Industrial Light & Magic:
ILM 由 George Lucas 於 1975 年創立,擁有世界領先的設施,服務電影、商業製作和吸引力產業。ILM 已為 325 多個拍攝影片創造了視覺效果,並在有史以來全球票房前 10 名中的 7 部中發揮了重要作用,並在前 50 名中參與了 25 部。ILM 設定了視覺效果的標準,在電影歷史上打造一些極有魅力的角色。公司為數碼革命的前沿,繼續在視覺效果、VR、AR以及沉浸式影院中開辟新天地。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 Lucasfilm Ent Co Ltd, LLC Payroll Svc,其所屬的業務部門是 Industrial Light & Magic。
Lucasfilm Ent Co Ltd, LLC Payroll Svc 是提供平等就業機會的僱主。求職者都會獲得聘僱考量的機會,不分種族、宗教、膚色、生理性別、性傾向、社會性別、性別認同、性別表達、原國籍、血統、年齡、婚姻狀態、軍人或退伍軍人身份、醫療狀況、遺傳資訊或殘疾狀況、或者聯邦、州級或地方法律所禁止的其他任何基本特徵。Disney 提倡讓所有人的想法和決策都有助我們發展、創新、創造最好故事的商業環境,並與瞬息萬變的世界息息相關。
就業申請的殘疾便利安排
The Walt Disney Company 及其聯營公司是推動平等就業機會的僱主,歡迎所有求職者,包括殘疾人士及殘疾退伍軍人。如你是殘疾人士,並需要合理便利安排以搜尋職位空缺或申請職位,請將要求發送至Candidate.Accommodations@Disney.com。本電郵地址不擬用於一般僱傭查詢或通訊。我們只會回應與網上申請系統殘疾人士無障礙功能相關的要求。
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